Degrees and Certifications:
BFA - Computer Arts and Graphic Design MAT - Art Education
Mr. Marlon Hayes
Animation II: Students will be exploring the history and evolution of early animation. Emphasis will be on the processes involved in creation of animation stressing teamwork, storyboarding, creating character, stage design and sound design. The class will consist of demonstrations, viewing of related works, hands-on experimentation, and critique. Weekly projects will further student’s exploration of animation approaches and techniques. Digital cameras, scanning, Wacom Tablets, and computer editing are critical skills that make the foundation for this class. Students will learn, applications in Adobe Animate CC, Stykz, and also other specialized software applications.
Video Game Design I: Students will explore thebasic fundamental principles behind what makes a good video game, the purpose of gaming, and genres of games. Through production,readings, discussions and presentations, students will learn the various roles, employment possibilities, controversies and technology within the industry. Instructional Philosophy: Instruction will be provided both with visual demonstrations and through assignments that encourage creativity and critical thinking. Students are encouraged to explore their creativity and actively engage in all steps of the creative game design process: brainstorming, sketching, collecting visual research, responding to creative prompts, risk taking, refining, and reflecting. Students will be given challenging real world projects and assignments typical in the game design industry.
All Classes have a Course Fee of $30.00, can be paid online through Skyward.
(1) Sketch Books
(1) Set of Sketch Pencils
(1) Graph Composition notebook