It's so easy to forget that just because students know how to easily "navigate" a smart phone it doesn't mean they actually know how to use technology efficiently. It is everyone's responsibility to prepare students to use technology as a productivity tool, not just a game, but even more importan to know how to be safe and create a digital footprint they can be proud of.
Here are a few resrouces that can help you get started.
Have you heard about an Escape Room? You basically lock people up in a room and provide them with challenges which they have to figure out to break out of the room before they run out of time. Well, an Escape Room One Note Edition is essentially the same thing except you don't have to lock anybody up.
You can say that an Escape Room One Note Edition is a modification of the wonderful BreakoutEDU challenges.
The videos below show you how to play and how to set it up.
Mystery Skype is an educational game, played by two classrooms trying to guess the location of the other class using yes/no questions. Once the game is over we can allow a few minutes for each class to share some interesting facts about their cultures or where they live.
Quizlet is a vocabulary tool that has existed for a long time now, but recently added a new awesome feature called Quizlet LIVE!
Quizlet LIVE creates a collaborative, engaging game that allows students to practice vocabulary while they have fun.
Quizlet LIVE is an easy activity for BYOD lesson because it can be played using any device that is connected to the internet (cell phones, tablets, laptops, iPads, desktops, etc).
How it works:
Teachers select a vocabulary set with at least 12 questions and select the LIVE option to start a game. This generates a code that will be shared with students. Students use a web browser to access quizlet.com/live and enter the code provided by the teacher. When the teacher sees that all her students have joined, he/she clicks on create a game and students are randomely grouped in different animal categories. Students find their groups and once they are ready the teachers starts the game by clicking on Start Game. The FUN part about Quizlet LIVE is that each student in the group will have different answers appear on their screens, only ONE of them has the right answer. This forces students to collaborate to figure out the answer and advance to the next question. If the group gets a wrong answer they start from zero and forces students to review all terms again. Once a team wins the game stops. At the end the students get a review of the cards they need to study for next time.
ClassroomScreen is a website with a variety of classroom tools all in one place for FREE! No downloads required or anything fancy, just go directly to the website and start using it.
Here are a few things you can do in Classroom Screen:
How it works Project this in your classroom.
choose a background
type your instruction in the text area and zoom
choose a work symbol
set a timer or show the clock
use the traffic light
pick a random name
do some simple math
draw in-screen or full-screen
generate a qr-code
drag and drop the icons in the right place
Here is a picture of a busy ClassroomScreen at work. You can keep it as busy or as clean as you'd like. I tested the random name picker and it was as easy as typing student names or pasting a list directly from a word document. This would be great to randomly call on students to participate in class.
I love that this application is available in different languages, see picture below for languages available.